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  • The #dariahTeach Project
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  • Introduction
  • UNIT I: Digitisation of Cultural Heritage
  • UNIT II: Cultural Heritage in Augmented Reality
  • UNIT III: Undertaking digitisation.
  • UNIT I: Digitisation of Cultural Heritage

    In this unit, you are introduced to the concept of cultural heritage and various aspects related to the digitization of heritage assets. In the first lesson, the concept of heritage is explored from a number of different perspectives, and the two heritage sites, which are used as case studies, Choirokoitia in Cyprus and Sandby borg in Sweden, are introduced. In the second lesson, the concept of digitisation is introduced and the potential of using digital technologies to explore various aspects of heritage is examined in more detail.

    • 1.1. Cultural Heritage Lesson
    • Key concepts Interactive Content
    • About heritage Interactive Content
    • Critical heritage Interactive Content
    • How do you explain heritage? Interactive Content
    • Sandby borg excavation Interactive Content
    • 1.2. Digitization of Cultural Heritage Lesson
    • Match the pairs! Images from Sandby Borg Interactive Content
◄IntroductionUNIT II: Cultural Heritage in Augmented Reality►
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Course Custom Menu
Introduction
  Augmented Reality (AR) for Digital Humanities.
  A Dimpah OER
  Learning Objectives and Methods
  Instructions
  Interactive layout of Sandby borg
  Announcements
UNIT I: Digitisation of Cultural Heritage
  1.1. Cultural Heritage
  • 1.1.1. Introduction to cultural heritage
  • 1.1.2. Tangible and intangible heritage
  • 1.1.3. Relationship with history and the past
  • 1.1.4. Relationship with identity
  • 1.1.5. Introduction to the case studies: Sandby Borg
  • 1.1.6. Introduction to the case studies: Choirokoitia
  Key concepts
  About heritage
  Critical heritage
  How do you explain heritage?
  Sandby borg excavation
  1.2. Digitization of Cultural Heritage
  • 1.2.1. What does digitisation refer to?
  • 1.2.2. Digital twins and digital surrogates
  • 1.2.3. Why digitise?
  • 1.2.4. Some different types of digitisation
  • 1.2.5. General steps in digitisation projects
  Match the pairs! Images from Sandby Borg
UNIT II: Cultural Heritage in Augmented Reality
  2.1. Digital Storytelling and Cultural Heritage.
  • 2.1.1. Definition of Storytelling
  • 2.1.2. Digital Storytelling
  • 2.1.3. Augmented Reality and Digital Storytelling
  • 2.1.4. Example of simple AR: Cervantes' biography
  2.1.1. What is storytelling?
  2.1.2. Digital Storytelling
  2.1.3. Augmented Reality and Digital Storytelling
  Example of simple AR: Cervantes' biography
  2.2. Augmented Reality.
  • 2.2.1. What is Augmented Reality?
  • 2.2.2. How is AR deployed in Cultural Heritage?
  • 2.2.3. Example of simple AR: 360º tour of Choirokoitia
  • 2.2.4. Game-based AR scenarios on Choirokoitia
  • 2.2.5. Game-based AR scenarios on Sandby Borg
  Choirokoitia - A Neolithic Settlement. Match the images from Choirokoitia!
  Example of simple AR: 360º tour of Choirokoitia
  2.3. Storytelling and Augmented Reality
  • 2.3.1. Digital Storytelling and Cultural Heritage (revisited)
  2.3.1. Definition of Storytelling
  2.3.2. Digital Storytelling
  2.3.3. Augmented Reality and Digital Storytelling:
  2.4 Augmented Reality Mobile Applications Development
  • 2.4 Introduction
  • 2.4.1 Development Tutorials
  • 2.4.1.1 Project Setup
  • 2.4.1.2 Intro Scene
  • 2.4.2 AR Mobile Applications User Guide (for Androids)
  About AR Development
  2.4.2.1 "Choirokoitia" AR Mobile App Download
  2.4.2.2 "Sandby Borg" AR Mobile App Download
  AR in Cultural Heritage
UNIT III: Undertaking digitisation.
  3.1. Development of AR
  • 3.1.1. Introduction
  • 3.1.2. Introductory scene
  • 3.1.3. First game-based AR scenario
  • 3.1.4. Second game-based AR scenario
  • 3.1.5. Third game-based AR scenario
  3.2. Digitization tutorials
  • 3.2.1. Introduction to interactivity
  • 3.2.2. Chroma keying
  • 3.2.3. Creation of a 3D artifact using photogrammetry
  • 3.2.4. Interactive videos and 360 degrees videos
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      • Design, Development and Deployment of Augmented Re...

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        • Introduction

        • UNIT I: Digitisation of Cultural Heritage

          • Lesson1.1. Cultural Heritage

          • Interactive ContentKey concepts

          • Interactive ContentAbout heritage

          • Interactive ContentCritical heritage

          • Interactive ContentHow do you explain heritage?

          • Interactive ContentSandby borg excavation

          • Lesson1.2. Digitization of Cultural Heritage

          • Interactive ContentMatch the pairs! Images from Sandby Borg

        • UNIT II: Cultural Heritage in Augmented Reality

        • UNIT III: Undertaking digitisation.

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Main Language

en

Other Languages

aa

Publisher Name

dariahTeach

Authors

Stella Hadjistassou, Shaunna Joannidou, Petros Louca, Pedro J. Molina Muñoz, Romain C. Herault, Ludvig Papmehl-Dufay

Licence

CC0

Publication Date

2023-05-22 16:26:00

ECTS

5

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