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  • The #dariahTeach Project
  • The IGNITE Project
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  • Introduction
  • Unit 1: Telling Stories: From the Analogue to the Digital
  • Unit 2: Snowfall and Other Multimodal Narratives
  • Unit 3: Museums and Digital Storytelling
  • Unit 4: Phygital Heritage: Design, Interaction, and Evaluation
  • Unit 5: Audio Narratives
  • Unit 4: Phygital Heritage: Design, Interaction, and Evaluation

    This unit presents how heritage information can be communicated to visitors in more engaging, educational and meaningful ways. The approach of “Phygital Heritage” is introduced, which entails how heritage information can be disclosed via simultaneous and integrated physical and digital means. The unit consists of three lessons; the first lesson introduces the approach of phygital with a detailed argumentation about why this approach is promising in the field of heritage communication, ended with a proposed model of phygital heritage. The second lesson presents four scenarios (i.e. in-the-wild studies), in which interactive phygital prototypes were designed and deployed in real-world heritage and museum environments to explore how the seamless integration of digital technology into physical reality facilitates the communication of built heritage. The third lesson focuses on the evaluation of phygital heritage, deploying a mixed-methods evaluation methodology in order to assess the communication of heritage information and user engagement, concluded by an evaluation framework of phygital heritage.
    • Test my knowledge about 'Phygital Heritage' Choice
    • 4.1 Introduction to Phygital Heritage Lesson
    • 4.2 Scenarios of Phygital Heritage Lesson
    • 4.3 Evaluation of Phygital Heritage Lesson
    • Evaluation Quiz Interactive Content
    • Design objectives & Evaluation methods of my phygital scenario Interactive Content
    • Key Qualities of the Digital Medium Interactive Content
    • Key Characteristics of the Physical Realm Interactive Content
    • Recap Quiz Interactive Content
◄Unit 3: Museums and Digital StorytellingUnit 5: Audio Narratives►
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Introduction
  Intended Learning Objectives
  Instructions
  Teaching/Learning Methods
Unit 1: Telling Stories: From the Analogue to the Digital
  1.1 Telling Stories: From the Analogue to the Digital
  • 1.1.1 Narrative and Storytelling
  • 1.1.2 Narrative Theory: The Beginnings & Relevance Today
  • 1.1.3 Case Study: DH Origin Stories
  • 1.1.4 Technology and Narrative
  • 1.1.5 Case Study: Rhyzomic Narrative
  • 1.1.6 Digital Storytelling
  • 1.1.7 Storytelling as Meaning Making in Multiple Perspectives
  • 1.1.8 Case Study: Maps of our Worlds
  • 1.1.9 The Medium and the Message
  • 1.1.10 Memory, Archives, and Storytelling in the Digital
  • 1.1.11 Case study: Archives that Matter
  • 1.1.12 Case study: Digital Orality
  The Three Modalities
  Digital Narratives
  Show Don't Tell Quiz
  Perspectives
  Mappa Mundi
  On Perspectives
  Capturing frames
  Drag and drop
  Thickening Origin Stories
Unit 2: Snowfall and Other Multimodal Narratives
  2.1 Multimodal Narratives
  • 2.1.1 Introduction
  • 2.1.2 Multimodality, Interactivity & Remediation
  • 2.1.2 Web 2.0: Interactivity & Parallax Scrolling
  • 2.1.3 Digital Long Form Journalism: A New Narrative Type
  • 2.1.4 Snowfall: The Avalanche at Tunnel Creek
  • 2.1.5 Case Study: Wireframing Snowfall
  • 2.1.6 Wireframing a Multmodal Narrative
  What is Multimodality?
  Blur of White Wireframe
  Amazon & Orcas Narrative Quiz
Unit 3: Museums and Digital Storytelling
  3.1 Changing Notions of Museum Narrative and Audiences
  • 3.1.1 What is a Museum For?
  • 3.1.2 Shift in Authority & Shift in Audiences
  • 3.1.3 Timeline: Changing Notions of Audiences
  • 3.1.4 Shift in Notion of Audiences & Shift in Narratives
  • 3.1.5 The Danger of the Single Story
  • 3.1.6 Further Reading
  3.2 Spaces of Engagement
  • 3.2.1 Where is The Storytelling?
  • 3.2.2 Spaces of Engagement
  • 3.2.3 The Phygital Museum
  • 3.2.5 Further Reading
  3.3 Analysing How Storytelling Works in Museum Space
  • 3.3.1 Analysing Space, Discourse and Storytelling in the Museum
  • 3.3.2 Further Reading
  Assignment: story board or wire framing of a digital/audio narrative for existing (online) exhibition
  Changing notions of Audiences
  The words we use
  Fill in the blanks
  Match the Concept
  Is it true or False?
  Phygital Heritage Model Components
  where is the storytelling (2)
  What comes to mind when you think of a museum?
  The Danger of the Single Story
  Summary of Where is the storytelling
Unit 4: Phygital Heritage: Design, Interaction, and Evaluation
  Test my knowledge about 'Phygital Heritage'
  4.1 Introduction to Phygital Heritage
  • 4.1.1 Introduction
  • 4.1.2 Why Phygital Heritage?
  • 4.1.3 Model of Phygital Heritage
  4.2 Scenarios of Phygital Heritage
  • 4.2.1 Rationale Behind the Scenarios of Phygital Heritage
  • 4.2.2 Scenario 1: Saqqara Entrance Colonnade - Tangible Interaction to Communicate Tacit Knowledge of Heritage
  • 4.2.3 Scenario 2: Nimrud Relief - Architectural Contextualization of Heritage using Augmented Reality
  • 4.2.4 Scenario 3: Graethem Chapel - Interactive Projection Mapping
  • 4.2.5 Scenario 4: TouchTomb - Cultural Learning via Tangible Gamification
  • 4.2.6 Exercise - an Imaginary Scenario of Phygital Heritage
  4.3 Evaluation of Phygital Heritage
  • 4.3.1 Observation
  • 4.3.2 Interviews and Sketching
  • 4.3.3 User Experience Questionnaire
  • 4.3.4 Evaluation Framework of Phygital Heritage
  • 4.3.5 Exercise - Evaluation of a Phygital Heritage Scenario
  Evaluation Quiz
  Design objectives & Evaluation methods of my phygital scenario
  Key Qualities of the Digital Medium
  Key Characteristics of the Physical Realm
  Recap Quiz
Unit 5: Audio Narratives
  5.1 What Are Audio Naratives
  • 5.1.1 What Are Audio Narratives
  • 5.1.2 What Kinds of Audio Narratives Do You Know?
  • 5.1.3 What About Audio?
  • 5.1.4 What About Narratives?
  • 5.1.5 Focalization and Positioning in Audio Narrative
  5.2 Locative audio narratives
  • 5.2.1 Introduction
  • 5.2.2 A Brief History of Locative Auditory Media
  • 5.2.3 Listening to (Locative) Audio Narratives
  • 5.2.4 Conceptualizing ‘Locative’ Media
  • 5.2.5 Narrative Archaeology and the Interactive City
  • 5.2.6 Locative Narratives in the City
  5.3 Listening to Layers of Spatialized Sound
  • 5.3.1 Introduction
  • 5.3.2 What is a Soundscape?
  • 5.3.3 ‘Cultural’ Soundscapes
  • 5.3.4 Acoustic Territories and Auditory Bubbles
  • 5.3.5 Points of Audition
  Connect the Terms to their Definition
  Soundscape Vocabulary
  What is 'Locative Media' ?
  What is Locative Media?
  5.2.4 Conceptualizing Locative Media
  Focalization
  5.1.3 quizzes: situating
  Collage of Sound Fragments
  Sound Effectiveness
  Kinds of Audio Narrative: Radio Drama
  Kinds of Audio Narratives: Audio Guide
  Kinds of Audio Narratives: Audio Books
  Kinds of Audio Narratives: Sound Installation
  Kinds of Audio Narratives: Game Soundtrack & Online Narratives
  Kinds of Audio Narratives: Sound Walk
  Focalizations
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      • Digital Narratives & Blended Spaces

        • Participants

        • Introduction

        • Unit 1: Telling Stories: From the Analogue to the ...

        • Unit 2: Snowfall and Other Multimodal Narratives

        • Unit 3: Museums and Digital Storytelling

        • Unit 4: Phygital Heritage: Design, Interaction, an...

          • ChoiceTest my knowledge about 'Phygital Heritage'

          • Lesson4.1 Introduction to Phygital Heritage

          • Lesson4.2 Scenarios of Phygital Heritage

          • Lesson4.3 Evaluation of Phygital Heritage

          • Interactive ContentEvaluation Quiz

          • Interactive ContentDesign objectives & Evaluation methods of my p...

          • Interactive ContentKey Qualities of the Digital Medium

          • Interactive ContentKey Characteristics of the Physical Realm

          • Interactive ContentRecap Quiz

        • Unit 5: Audio Narratives

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Main Language

en

Other Languages

aa

Publisher Name

dariahTeach

Authors

Marianne Huang, Susan Schreibman, Emilie Sitzia, Eslam Nofal

Licence

CC0

Publication Date

2021-02-22 11:08:00

ECTS

5

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